FAQs - Missions & Mission Bundles
Can operators duplicate mission objectives (e.g., “Casino wager” or “Completed deposit”) from one Mission Bundle into another?
If Operators change a bundle’s large or small image while it’s active, will existing players see the update immediately, or only after a refresh?
Can Operators attach separate Terms & Conditions to individual missions, or only to the mission bundle?
What happens when the same mission appears in both a daily and a weekly bundle — does player activity count twice?
Can players see Easter Egg rewards before they’re claimable?
Can Operators configure an Easter Egg to trigger based on both player category and the number of completed missions?
Can Operators set up a Mission Bundle so that players who don’t finish a mission in time get an alternative mission instead?
When the Missions Order is set to “In This Order,” will a player’s progress on an objective be saved if the bundle expires before it’s completed?
Is there a limit to the number of missions Operators can include in a Mission Bundle?
Can a Bundle set to “Lifetime + Validity Time” restart automatically for a player who doesn’t finish it within the validity period?
In Mission Bundles, can Operators assign different “Priority” values to Bundles of the same type (Daily, Weekly, Monthly, etc.)? Does priority only affect display order?
Do duplicated Missions retain their original Mission’ IDs (for reporting) or are fresh IDs generated?
Is there a record in the platform showing who manually ended an ongoing mission?
For missions with an Active Period, does the countdown start from the bundle’s start date or when the player begins playing?
Is there a limit to the number of multilingual “External Descriptions” that can be added to a mission, and what happens if a language isn’t supported?
When defining a Mission’s “Internal Name” and “Tags,” can Operators bulk-upload tags or must they be created one-by-one in the Admin Tags section first?
How can operators test a new mission rule without exposing it to all players?
What should Operators do if a mission or campaign was configured incorrectly?
How can Operators access revenue figures in dashboards?
Do booster items stack when used in Gamification?**
Where can Operators view a player’s XP, token balance, active missions, and rank in one screen?
Can Operators clone configurations (segments, campaigns, missions) from staging to production?
Can Operators configure multiple rewards in a Mission?
What do players see within the Missions Landing Page?
What happens if Operators end an active Mission Bundle?
What happens if Operators create a Mission Bundle with Priority 2, but there are no other active Mission Bundles with Priority 1 or 0?
When are new Mission Bundles assigned to existing players?
Are Missions with the same time setting and priority shown to players?
Can Operators configure multiple rewards in a Mission?
How do priorities work in Mission Bundles?
Can Operators use Refer a Friend as a Mission objective?
If Operators set up two Mission Bundles with Priority 0, will players see only one of them or both at the same time?
How does Mission Repetition work?
Can Repetition objectives require players to act on separate days instead of consecutive days?
At what time do Missions finish — 23:55 or 23:59?
Last updated
Was this helpful?

