Gamification
Welcome to the Gamanza Engage Gamification Module
Welcome to the Gamification section of the Gamanza Engage Platform. This module is your toolkit for increasing player retention and lifetime value by adding layers of fun, competition, and reward to the standard betting experience.
This guide provides a roadmap to help you navigate the documentation, understand the logical setup flow, and find exactly what you need to build an engaging loyalty program.
π Getting Started: The Workflow
To build a comprehensive gamification strategy, we recommend navigating the setup in the following order:
Foundation (Currencies & Categories): First, define what players earn (XP & Tokens) and who they are (Player Categories).
Progression (Ranks & Levels): Build the backbone of your loyalty program by setting up the levels players will climb.
Incentives (Rewards): Populate your shop and define the prizes available for players to claim.
Engagement (Missions & Tournaments): Finally, create the daily activities and competitive events that drive player action.
π Documentation Section Overview
Below is a summary of each section available in the left-hand navigation menu of the Gamification documentation.
1. Player Categories
Purpose: Group players based on their lifetime activity (e.g., "High Value," "VIP," "New Player") using metrics like Average Bet or Deposit amounts.
Key Action: Use these categories to segment your gamification logic, ensuring VIPs get better rewards than standard players for completing the same tasks.
2. Ranks & Levels
Purpose: The core "Loyalty Ladder." This section manages the progression system where players move up from Level 1 to Level X.
Key Action: Configure the XP required for each level and the automatic rewards (like Free Spins or Bonuses) triggered upon leveling up.
3. XP Points & Token Rules
These sections control your platform's virtual economy.
XP Points: Define the rules for how players earn Experience Points (e.g., "1 XP for every β¬10 wagered"). XP determines a player's Level.
Token Rules: Define the rules for earning your "Branded Currency" (Tokens). Tokens are a spendable currency used in the Rewards Shop.
4. Rewards Shop, Reward Types, & My Rewards
Rewards Shop: The marketplace management tool. Here you configure the items players can "buy" with their earned Tokens.
Reward Types: Define the specific assets available in your system, such as Physical Merchandise, Bonus Money, Free Spins, or Digital Items.
My Rewards: This section typically relates to the management or auditing of rewards that have already been claimed by players.
5. Missions & Mission Bundles
Purpose: Create specific tasks for players to complete (e.g., "Play 5 rounds on Starburst" or "Deposit β¬20").
Mission Bundles: Group multiple missions into a larger "Quest" or "Journey" (e.g., "Welcome Quest" consisting of Registration -> Deposit -> First Bet).
Key Action: Use real-time events to trigger these objectives and keep players active.
6. Tournaments
Purpose: Create competitive events where players vie for position on a leaderboard.
Key Action: Set up races based on criteria like "Most Spins," "Highest Multiplier," or "Total Wagered" within a specific timeframe.
7. Opt-Out Feature Settings
Purpose: Compliance and player preference management.
Key Action: Configure how and when players can choose to disable gamification features if they prefer a purely transactional gambling experience.
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